Supernatural

370 – Triangle Agency with Caleb Zane Huett

ATTENTION: ANOMALY REPORTED. AGENT REQUESTED FOR IMMEDIATE CONTAINMENT. PLEASE HALT ALL EXTRACIRRICULAR ACTIVITIES, INTERPERSONAL RELATIONSHIPS, REASONS FOR LIVING, AND ASSOCIATED MATTERS. CAKE AND ICE CREAM WILL BE PROVIDED UPON A SUCCESSFUL CONTAINMENT. THANK YOU FOR YOUR TIME.

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Posted by Admin in Actual Play

Party of None: Long Haul 1983

It’s 1983, and the world feels hollowed out.

A special, complete playthrough of LONG HAUL 1983 by SPC! If you enjoyed the show, consider backing the Patreon for future episodes!

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Posted by Admin in Actual Play

364 – Haunted West with Beaz

Silas Whittaker loaded seven bullets for seven siblings. They had made a pact with… something out there. And they needed to be put to rest.

That calling brought him to Amigara Ridge. What was there… was just the beginning. Continue reading →

Posted by Admin in Actual Play

355 – Our Love Will Destroy Us with Rue Dickey

Two vampire hunters have 90 minutes to convince their lover, the vampire they were sworn to kill, to reject the Hunger and stay with them, stay together and happy. Can they do it before the records stop spinning and the seconds run out? Continue reading →

Posted by Admin in Actual Play

348 – Pine Shallows with Peter Eijk

There’s a new exhibit in the Pine Shallows aquarium. It’s bigger than your usual fish. More bipedal than your usual fish. And a whole lot more talkative than your usual fish. … And it doesn’t seem to especially want to be an “exhibit.” Continue reading →

Posted by Admin in Actual Play

346 – Absurdia with Quinn Majeski

In a town beset on all sides by arcane bureaucracy, sentient machines, maniacal PTAs, malevolent garden flora, and the occasional cosmic horror, the real scariest thing remains as always… reality TV.

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Posted by Admin in Actual Play

339 – Ithaca in the Cards with Aaron Lim

The target: Priceless artifacts, pulled from the surreal dreamscapes that live inside the world’s greatest paintings. The crew: An elite group of magical thieves trained in passing through the rift. The problem: Someone betrayed the group, and now everyone needs to get home safe. Continue reading →

Posted by Admin in Actual Play