Spies

449 – It Takes Two to Tango with Mark Vertlib

It Takes Two to Tango is a 2-player, rules-lite, GM-less tabletop RPG about rival spies sent on a mission together. Two rival spies. Two rival agencies. One major job. And unfortunately, one way through the door: Pretending to be a married couple.

I sat down with the game’s designer, Mark Vertlib, for a superheroic espionage-filled game to see how it all works.

Continue reading →

Posted by Admin in Actual Play, 0 comments

340 – Going Rogue 2E with Jess Levine

War, real actual war, changes you. Or, in the case of Intelligence officer Torch Saflam, war reveals to you who you really were from the start. This is his story. It is not a story of heroism. Continue reading →

Posted by Admin in Actual Play

292 – Going Rogue with Jess Levine

Everyone hears the stories of the heroes of these wars among the stars. The bright, flashy wins. The dramatic choices. But those aren’t the things that win wars. There are much messier decisions happening just in the shadows… Continue reading →

Posted by Admin in Actual Play, Character Creation

228 – Night’s Black Agents: Solo OPs with Biz

LEYLA KHAN IN… NEVER SAY DEAD

Special Agent Leyla Khan just woke up in a hospital in Budapest with no memory of the past several years, a bullet wound in her side, and two distinct bite marks in her neck. It’s going to be a long night. Continue reading →

Posted by Admin in Actual Play

171 – Deadlands Reloaded with Jeff Richardson

The year is 1849. Undead monstrosities roam the desert. Demonic ore fuels dangerous, untested science. And in a small railway town, a deal is about to take place for a deadly, dangerous doomsday weapon.

Sounds like it’s time to send in the clowns. Continue reading →

Posted by Admin in Actual Play