Adventure

Exotic locales, sweeping drama, new experiences, etc.

72 – Don’t Rest Your Head with Mitchell Dill

Randy Thompkins can’t sleep. He’s gotta be awake for his paper route. He’s gotta be awake to scout the area in case Huck Crawford comes looking to bully him. He’s got to be awake in order to find his way out of the Mad City. He’s got to be awake. He’s got to STAY awake. Continue reading →

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67 – Force & Destiny with Madison Ray

THE GREAT MAZE RUNNER: A STAR WARS TALE. Deep in the endless recesses of the GREAT MAZE OF LOK, a REBEL MACHINIST has gone missing. Can Chiss Sentinel RAZIA find him, before his creations fall INTO THE WRONG HANDS? Continue reading →

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65 – D&D 5E with DM Ian

Something lurks in the north face of the mountain. Something big. Something scary. And something that’s listening. Be quiet, keep moving, and stay alive. Continue reading →

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57 – Return of the Age of Rebellion with Chris Ing

THE GOOD, THE BAD, AND THE BOTHAN, PART 2: BAM TRINDOH, BOTHAN INVESTIGATOR for the REBEL ALLIANCE, finds himself trapped on TATOOINE, with TOP-SECRET IMPERIAL TECHNOLOGY, and no way to get it back home. Bam finds himself at the front door of local crime lord, RUMDO THE HUTT. Will he be able to negotiate with a slippery slug? Or will Bam once again find himself in DEEP HOODOO? Continue reading →

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53 – Age of Rebellion Strikes Back with Chris Ing

THE GOOD, THE BAD, AND THE BOTHAN, PART I: It is a time of crisis for BAM TRINDOH, Bothan Investigator, and LEVON, his droid bodyguard. On the run from the empire after the events onboard the medical ship HAVEN, they must seek REBEL ASYLUM onboard the planet TATOOINE, while trying to hide the EXPERIMENTAL CYBORG CLONE SOLDIER in their midst… Continue reading →

Posted by Admin in Actual Play